WHO  AM I?

Rocco Toscano - Italian Comunication Designer

I’m specialized in Illustration, graphic content creation and Motion graphic.

I’ve good experience  in 3d modeling, rendering, videomaking, editing and postproduction.


Principal Areas of interest:

Illustration - Animation - Art istallation - Theather - Videomapping



Biography

I was Born in Viareggio in 1991, after graduating from high school I moved to Milan to study Product Design at the Politecnico di Milano. After my bachelor's degree I returned to Tuscany and began working as interior designer at Arco arredamenti.

I moved into the communications sector with Boxdrop Italia srl, a company that deve- lops integrated networks and provides IT services in the delivery sector. In this con- text I began to specialize in the production of animated video tutorials, creating guides for the Service Points of DHL Italy.
In 2018 I began a 3-year apprenticeship at Bogus Lab, in the role of videomaker: the communication agency has its core business in content creation (graphics, video) and develops websites, usually offering clients subscriptions to manage the 360° communication. During these years I acquired skills in the area of studio and outdoor video shooting (events, concerts, advertising campaigns), but I matured a greater interest in postproduction and compositing. I opened the agency's doors to new experimentation in the areas of motion design and 2D animation, often working alongside the graphics department dealing with rigging for animation and sometimes as an illustrator for brand identity projects.
In parallel during these years I’ve been involved in theater projects in the roles of graphic designer and videomaker, I had the opportunity to approach the world of videomapping and multimedia scenography. In 2022 with Bogus lab I realized the communication of the 68th Puccini Festival.
After 5 years I left the agency in search of new horizons, trying to distance myself from the advertising sector and approach the world of multimedia art.
One of my work goals is the integration of 3d modeling skills, acquired during my university career and my first years of work, with techniques developed in recent years in the field of animation. Among my strengths, I have an innate curiosity for all mixed techniques and for learning new software.
In my free time I’m passionate about drawing, sculpture and theater.

 

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